
- MARIO KART DS HACKS CUSTOM CHARACTERS AND TRACKS HOW TO
- MARIO KART DS HACKS CUSTOM CHARACTERS AND TRACKS DRIVER
obj and in the fields where there is 0000 insert one of these values( depends on what the material should be, like lava,mud,water,wall,road.):Ġ0 01 = Road (perhaps a bit faster, than the other Roads?)Ġ0 08 = Speed Boost (The rainbow coloured plates)Ġ0 0C = Water (similar to the drivable Water in SNES Koopa Beach, in Mario Kart DS)Ġ0 0E = Crashes the Game, and Force Quits it. There click File
MARIO KART DS HACKS CUSTOM CHARACTERS AND TRACKS DRIVER
Take your model and delete everything the driver will never touch (like the cover of a cave). If it wouldn´t, you would fell down the floor the whole time. This way takes longer, but the result is much better!Įvery track needs a collision. Now import the course with EveryFileExplorer into your. Now load your course in there and select opttimize bat inside the hackpack.Since I use Maya and I couldn´t find out how to use this in 3DSMax, I will explain this for Maya Users. To use them, move the plugins to your Maya/3DSMax folder and start them with the. This is the faster way, but the textures have no transparency and your CT will most likely lag.Ģ. szs of the course you want to replace and you are done. Then click the save symbol and save it somewhere. Use EFE: When you use EFE, you only have to click File-New from File-CTR Graphics (CGFX) and select your model as obj.Insert the name of the course (Gctr_GlideLake for example). obj and and then you have two opportunitiesġ. After you have created your model, you should export it as. Your model should not have more than 10000 polys and not more than 21 textures. To create a model, you can use Sketchup or any other 3D modeling software. The first step in creating a custom track is the model. Hello, this is my first tutorial here and I hope that it will be good enough! I will try to explain you how to make a completely Custom Track for Mario Kart 7.MARIO KART DS HACKS CUSTOM CHARACTERS AND TRACKS HOW TO